Mystery Men Wiki
Register
Advertisement
Casanova Frankenstein
Casanova frankenstein-1-

Real Name

Casanova Frankenstein

Aliases

None

Relatives

Dr. Anabel Leek (lover)

Base of Operations

Champion City

Affiliation

Himself, Tony P (his second in command), his gangs (Disco Boys, The Furriers, The Susies, The Suits, The Frat Boys and the Not-So-Goodie Mob)

Alignment

Bad

Identity

Public Identity

Citizenship

German

Occupation

scientist, criminal

Portrayed by

Geoffrey Rush

History[]

Casanova Frankenstein was a German-born scientist who, at some point in his life, came to the United States and moved to Champion City. He began a life of crime and quickly became known as one of the greatest criminal masterminds in Champion City. He organized several gangs of Champion City including the Disco Boys, the Furriers, the Susies, the Suits (including their leader, Big Tobacco), the Frat Boys and the Not-So-Goodie Mob. He made the leader of the Disco Boys, Tony P. his second in command. He is opposed by his archenemy, the superhero who calls himself Captain Amazing. The two became nemeses and have had many battles over the years. At some point, Casanova Frankenstein discovered Captain Amazing's true identity. In 1979, they had another battle to decide the fate of Champion City. Captain Amazing emerged victorious and Casanova Frankenstein was sent to an insane asylum. His gangs fled Champion City. Casanova Frankenstein was appointed a psychiatrist in an attempt to reform him, but he seduced her. While incarcerated, he spoke to many scientists who were working on equations so complex that it drove them mad. He used the information to learn how to create a weapon capable of warping reality, the Psycho-frakulator. In 1999, Casanova Frankenstein was released after a letter from Captain Amazing was read to the parole board assuring them of his reform. Once free, he constructed a Psycho-frakulator. Tony C. and Tony P of the Disco Boys learned about Casanova's release and moved their gang back to Champion City. Casanova Frankenstein blew up the asylum where he had been locked up and Captain Amazing responded by showing up at Casanova's mansion. During the confrontation, Captain Amazing found what he thought was evidence of the crime, but it was actually Casanova's Chloroform-deploying Portable Enticement Snare. It activated and Captain Amazing was rendered unconscious. When he awakened, he was restrained directly underneath Casanova's new weapon. Casanova's limo was subsequently attacked by a group of the superheroes consisting of Mr. Furious, The Shoveler, Blue Raja, Invisible Boy, The Spleen and The Bowler, but they did little more than annoy him and damage his car. Casanova sent the Disco Boys to kill the superheroes, but they were defeated by The Sphinx. Casanova Frankenstein reunited his gangs with the intention of killing Captain Amazing in front of them to boost their morale, but he found his machine had been tampered with and had activated, killing Captain Amazing ahead of schedule. Casanova found evidence that the superheroes who attacked him earlier had attempted to free Captain Amazing before escaping. Casanova kidnapped Mr. Furious' girlfriend, Monica. The superheroes attacked Casanova's mansion and defeated his gangs. Casanova Frankenstein killed his remaining men by activating his defenses in an attempt to prevent the heroes from reaching him and activated his Psycho-frakulator. Mr. Furious reached Casanova and they began fighting. Casanova Frankenstein was killed when Mr. Furious threw him into his own machine and the heroes destroyed his Psycho-frakulator.

Powers and Abilities[]

Abilities[]

  • Genius-Level Intellect: Casanova Frankenstein is so intelligent, he was the first to construct the Psycho-frakulator, a device which requires math so complex it had driven all scientists that worked on it insane. He also developed several other high-tech weapons.
  • Hand-to-hand combat: Casanova Frankenstein is a proficient fighter as shown when he nearly overpowered Mr. Furious during their final confrontation.

Paraphernalia[]

Equipment[]

  • Chloroform-deploying Portable Enticement Snare: A device that appears at first glance to be a Multi-frequency Radio Detonator, but actually deploys enough chloroform to incapacitate an adult male. The means of which it is activated are unknown.
  • Detonator: A detonator for the explosives used to destroy the Insane Asylum. It's disguised as a gold watch and is located on his left wrist.

Transportation[]

Weapons[]

  • Psycho-frakulator: A device that, to be constructed, requires math so complex it had driven all other scientists that had worked on it insane. It is capable of warping reality by creating a cloud of radically-fluctuating free-deviant chaotrons which penetrate the synaptic relays. It's concatenated with a synchronous transport switch that creates a virtual tributary. It's focused onto a biobolic reflector, causing hallucinations to become reality and frying the brain from within. The effects are extremely painful and fatal on living targets.
  • Sub Micronic Laser: A laser hidden in the ring on the index finger of his left hand.
  • Psychotropic Bacterium Dart Launchers: Concealed in his slippers. They contain some kind of toxin that produces a hallucinatory effect.
  • Cold Fusion Ultrasonic Neuro-Stunner: A device capable of incapacitating a target by affecting their brainwaves via some form of ultrasonic pulse. It's concealed in his drink stirrer.
  • Handgun: Casanova Frankenstein uses a handgun at the beginning of the siege on his mansion by the Mystery Men.
  • Explosives: Used to destroy the Insane Asylum. It's unknown how or when he got the explosives into the building or what kind of explosives were used.
Advertisement